About Devin Henderling

Devin is a Game Designer & Engineer with 5 years of experience building games, from solo indie projects to collaborative AAA team efforts.

With a strong foundation in both system architecture and creative design, Devin specializes in crafting gameplay experiences that feel intuitive, expressive, and deeply engaging.

Whether architecting core mechanics, designing scalable data structures, or guiding a project from concept to launch, Devin brings a balance of precision and creativity, always focused on delivering games that resonate with players.

Projects

A Pinball Game That Makes You Mad

See how Devin built the first foddian pinball game.

Project Overview

Food Truck Union

See how Devin is building the first cooking roguelike deckbuilder.

Project Overview

Professional Experience

Call of Duty - Activision (Treyarch)

During his time with Treyarch, Devin developed franchise-wide data management tooling to assist designers in integrating new content more efficiently.

Working alongside design and production teams, Devin designed and prototyped multiple new game modes for potential inclusion in future titles.

Villagers & Heroes - Mad Otter

At Mad Otter Games, Devin architected the redesign of backend and UI systems for the cross-platform in-game shop.

Devin also provided engineering support through bug-fixes and direct response to player feedback in this live service title.